Module quadtree
source code
A quadtree is a tree data structure in which each internal node has up to four
children. Quadtrees are most often used to partition a two dimensional space by
recursively subdividing it into four quadrants or regions. The regions may be
square or rectangular, or may have arbitrary shapes. This data structure was
named a quadtree by Raphael Finkel and J.L. Bentley in 1974. A similar
partitioning is also known as a Q-tree. All forms of Quadtrees share some
common features:
- They decompose space into adaptable cells.
- Each cell (or bucket) has a maximum capacity.
When maximum capacity is reached, the bucket splits.
- The tree directory follows the spatial decomposition of the Quadtree.
(From Wikipedia, the free encyclopedia)
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$Revision: 2190 $